#include<iostream>
#include<cstdlib>
#include<cmath>
#include<cstdio>
#define PI 2.0*acos(0.0)
using namespace std;
int main()
{
unsigned long int t,i;
long double r1,r2,r3,a,b,c,A,B,C,s,G,TA,CA;
//freopen("in.txt","r",stdin);
cin>>t;
for(i=1;i<=t;i++)
{
cin>>r1>>r2>>r3;
a=r2+r3,b=r1+r3,c=r1+r2;
s=(a+b+c)/2.0;
TA=sqrt(s*(s-a)*(s-b)*(s-c));//Triangle area
//Angle of the triangle at 3 centers of the circle
A=acos((b*b+c*c-a*a)/(2*b*c));
B=acos((a*a+c*c-b*b)/(2*a*c));
C=PI-A-B;
//Area within circle
CA=(A*r1*r1+B*r2*r2+C*r3*r3)/2.0;
//Shaded area
G=TA-CA;
printf("%0.6Lf\n",G);
}
exit(0);
}
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